On January 15th 2013 I will be doing my presentation from the Autodesk University to the local 3dsmax User Group. I will provide a general guide for rigging effects techniques. I plan to cover several different techniques for automating secondary motion, such as the spring controller, offsetting keys, and scripted offset controllers.
I will also discuss why a basic rig is necessary before hero visual effects (VFX) work can begin. During the presentation there will be a lot of eyecandy so don’t miss it. The presentation will also cover some cloth-based rig solutions. During the presentation, I will use a production-based example to show you how to use rigging effects techniques.
For more information please visit the NYC 3dsmax User Group website:VISIT NOW